turf
	icon = 'turf.dmi'
	icon_state = "turf"


turf
	Grass
		icon_state = "grass1"
	Dirt
		icon_state = "dirt1"
	Wall
		icon = 'walls.dmi'
		icon_state = "wall1"
		density = 1
		opacity = 1
	WFloor1
		name = "Wood Floor"
		icon_state = "wfloor1"
	Fence
		icon = 'fence.dmi'
		icon_state = "fence"
		density = 1
	Pine_Tree
		icon = 'obj.dmi'
		icon_state = "oaktree- leaves"
		density = 1
		opacity = 1